![]() ![]() You can now control 2 officers at once which makes it easier to plan out attacks, unlike in the previous games where you did all the work, you can now order the secondary officer to move to this place or attack that guy while you do the main thing. It's OP on weaker enemies but any enemies with shields or main officers can't be killed with them unless their defences are weakened. This is probably because of the new Hyper attack they added which replaces the useless charge attack from SW1, 2 and 3. It's pretty easy to get 1000KOs in a battle now and its easier to kill enemies. Gameplay: The gameplay has changed a lot from its predecessors and it feels more like you can crush everyone in your path easily without having to run around slowly looking for enemies and wasting time on them just for KOs. meaning KOEI just put 1 more character, removed Chronicle Mode and replaced it with Survival Mode from SW1 and 2 and removed all the Legend stories. Samurai Warriors 4-II is supposed to be a 'complete' version of SW4. ![]() ![]() The PC port for that was basically ripped from the PS2 version which is kind of weird seeing how the 360 version came out a year before the PC version. Samurai Warriors 4-II is the 2nd SW game to come out on PC since SW2 in 2006. ![]()
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